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Star Wars Jedi: Survivor on PC is still the worst triple-A PC port of 2023

When Star Wars Jedi: Survivor launched, we described its PC version as the worst triple-A port we'd seen in 2023. However, since then, multiple patches have been deployed and in the latest revision, an entire revamp of the 60fps performance mode was gifted to console players. So how has the PC version fared?

Well, we've talked about several iterative improvements to performance across the month in prior patches, but this one is potentially more impactful. Finally, Nvidia DLSS has been added, alongside a pretty poor implementation of AMD's FSR 2. Unfortunately, performance still isn't good enough and numerous problems have not been addressed. Jedi: Survivor is still the worst triple-A port of 2023.

Let's begin at the beginning. Just like its launch version, Jedi: Survivor boots each and every time with a shader pre-compilation step. It shows up every time you load the game, even though it doesn't seem to do anything after the first launch - needless friction for the user that looks very much like a bug, still present five months after the game's debut. What's especially strange about this is that if the game is indeed pre-caching shaders, it's not doing a particularly good job of it. Star Wars Jedi: Survivor still has a bunch of shader compilation stutters throughout play.

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source https://www.eurogamer.net/digitalfoundry-2023-star-wars-jedi-survivor-on-pc-is-still-the-worst-triple-a-pc-port-of-2023

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