Ahead of Cities: Skylines 2's release next week, publisher Paradox Interactive has admitted the city building sequel has "not achieved the [performance] benchmark we targeted". However, rather than delaying the game to remedy those issues the publisher has decided "releasing now is the best way forward".
The somewhat astonishing admission was shared in a post on the official Paradox forum, written to address "concerns raised about Cities: Skylines 2 performance" following the publisher's decision to increase Cities Skylines 2's minimum and recommended specs on PC and to delay the game on Xbox and PS5 into spring next year.
"Cities: Skylines 2 is a next-gen title, and naturally, it demands certain hardware requirements," the publisher wrote. "With that said, while our team has worked tirelessly to deliver the best experience possible, we have not achieved the benchmark we targeted."
source https://www.eurogamer.net/cities-skylines-2-performance-has-not-achieved-the-benchmark-we-targeted-paradox-admits-ahead-of-launch
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