Last week, Overwatch 2 game director Aaron Keller caused controversy among players by revealing major gameply changes that'll see tank and damage heroes receive a "modified, tuned-down version of the Support self-healing passive" in Season 9 - and Keller has now admitted it was a "mistake" to make the announcement "out of context".
In his original announcement on the Overwatch blog, Keller explained the changes - part of a wider gameplay overhaul intended to reduce 'frustration' when teams aren't working together - should "give non-Support players more options in terms of sustaining themselves" and "take some of the pressure off Support players to keep everyone alive since individual players now have more control of their own health pool." The idea, he explained, was to shift the balance "between the power of a team and the power of an individual hero or player."
Since that announcement, there've been concerns among the Overwatch community that the changes might fundamental undermine the team-based spirit of Overwatch, while others have worried the shift may risk making Support characters redundant.
source https://www.eurogamer.net/overwatch-2-dev-says-revealing-controversial-healing-changes-without-context-was-mistake?utm_source=feed&utm_medium=rss&utm_campaign=feed
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